After the long-awaited release and subsequent underperformance ofDragon Age: The Veilguard, developer BioWare is now looking towards the next game in theMass Effectseries, the prospectiveMass Effect 5. Unfortunately for BioWare, a string of disappointing or underperforming titles, starting withMass Effect: Andromedain 2017, followed by the particularly disastrousAnthem, and then, most recently,Veilguard, has left fans with some doubts regarding the studio’s capabilities in developing anotherMass Effectgame that can live up to the best of what the series has to offer.

While there have beenpromising updates forMass Effect, the development troubles of the studio’s last few games don’t inspire much confidence.Anthem, released in 2019, came as part of an industry-wide push for live-service games, a format which BioWare, a developer of mainly single-player RPGs, was not well-suited for. And whileAnthemdidn’t fail quite as badly as 2024’sConcord, it was still a disastrous release for the studio. Similarly,Veilguardalso suffered from that same live-service push, which was hugely responsible for the game’s troubled development, and contributed heavily to the issues in the game’s full release.

Image of Liara T’Soni looking off to the horizon, toward a small spaceship and its three person crew.

The Next Mass Effect Can Learn From Veilguard’s Mistakes

Veilguard’s Troubled Development Is A Mistake BioWare Can’t Repeat

While there are plenty of reasons to doubt BioWare’s capabilities at this point,the nextMass Effectgame at least has one advantagecompared toDragon Age: The Veilguard-it’s (presumably) not going to face the same kind of development issues. Despite having been in development in one form or another since 2015,Veilguard, orDreadwolf, as it was titled before being renamed, infamously had its original concept scrapped in favor of an attempt to turn it into a live-service title before pivoting back to being a single-player RPG, eventually resulting inDragon Age: The Veilguard.

10 Plot Holes Mass Effect 5 Has To Resolve

There are a lot of plot holes that Mass Effect 5 needs to resolve which have yet to be answered by the mainline games or Bioware itself.

Whileit’s impossible to know how any past version ofDragon Age: The Veilguardmight have been received, the game’s troubled development did undoubtedly contribute to both the long wait and the game’s overall quality, which in turn contributed to its underperformance. Live-service games, meanwhile, have continued to fail, not just for BioWare, but on an industry-wide scale, withcatastrophic launches likeSuicide SquadandConcord, the cancelation of several in-development live-service titles by Sony, and the decline of even old mainstays likeDestiny 2.

Angara from Mass Effect Andromeda

BioWare’s Development Practices Need To Improve

Even Without A Live-Service Push, BioWare’s Development Practices Are Questionable

The silver lining forMass Effectis that there shouldn’t be a live-service trend for it to try to chase, so the game shouldn’t be in danger of facing many of the same problems thatVeilguarddid, butthat unfortunately doesn’t mean that BioWare’s development process isn’t in question. As detailed by Jason Schreier forKotaku, in a postmortem onAnthem, BioWare games have a history of troubled development, with the studio relying heavily on crunch and “BioWare magic” - the belief that the studio’s games would always come together in the end, in spite of any issues.

Even beforeVeilguard, many of BioWare’s veteran developers had already left the studio, including David Gaider and Casey Hudson, the respective creators ofDragon AgeandMass Effect, so it’s hard to say whether the current BioWare still has the same issues or has inherited the same development practices. After the failures ofAndromeda,Anthem, andVeilguard, however, it’s clear thatthe studio’s next game can’t afford to repeat the same mistakes.

Mass Effect Shepard with the Omni-BLade facing down enemies.

Mass Effect Still Has Plenty Of Obstacles To Overcome

It Will Be Hard For Mass Effect 5 To Please Fans Of The Series

Of course, whileBioWare at least benefits from the supposed end of the live-service push,making a new, modernMass Effectgame is still a monumental task with a number of obstacles to overcome. Despite teasing the game for many years already,BioWare’s most recent update has stated that the game is still at an early stage in production, where it doesn’t “require the support of a full studio”, meaning that it’s still at least a few years away from a potential release, likely longer.

The next Mass Effect game was officially revealed with a short teaser in 2020, and received another short clip in 2023, but BioWare’s most recent statement points towards the game still being in the pre-production stages of development.

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Outside of potential development problems, thenextMass Effectalso has to follow upon the infamously controversial ending ofMass Effect 3and the entirety ofAndromeda, two things that, for many of the studio’s fans, were the start of a downward trend that hasn’t yet ended. Creating a game that can satisfyingly “redeem” the series, while accounting for four previous games' worth of story and player choice, might be more than BioWare can really handle.

As of right now,Mass Effect 5is still far from release, but the game’s launch is likely going to be a make-or-break moment for BioWare. After a string of failures, from mediocre performances to full-on disasters, confidence in the studio is at an all-time low, and although BioWare is pulling back some veteran developers for the nextMass Effect, there’s still no guarantee that it can recapture what fans loved about the original games.